#include class Vektor2D { public: double x, y; Vektor2D(double x = 0, double y = 0) : x(x), y(y) {} // 🎯 TEILZIEL 1 (TODO 1): Überlade den +-Operator Vektor2D operator+(const Vektor2D& other) const { return Vektor2D(x + other.x, y + other.y); } bool operator==(const Vektor2D& other) const { return x == other.x && y == other.y; } };